import 'package:flutter/material.dart'; import '../backend.dart'; import '../database.dart'; import '../editors/person.dart'; import '../selectors/role.dart'; // TODO: Allow selecting and adding ensembles. // TODO: Allow selecting instruments as roles. class PerformerSelector extends StatefulWidget { @override _PerformerSelectorState createState() => _PerformerSelectorState(); } class _PerformerSelectorState extends State { Role role; @override Widget build(BuildContext context) { final backend = Backend.of(context); return Scaffold( appBar: AppBar( title: Text('Select performer'), ), body: Column( children: [ Material( elevation: 2.0, child: ListTile( title: Text('Role'), subtitle: Text(role != null ? role.name : 'Select role or instrument'), trailing: IconButton( icon: const Icon(Icons.delete), onPressed: () { setState(() { role = null; }); }, ), onTap: () async { final Role newRole = await Navigator.push( context, MaterialPageRoute( builder: (context) => RoleSelector(), fullscreenDialog: true, )); if (newRole != null) { setState(() { role = newRole; }); } }, ), ), Expanded( child: StreamBuilder( stream: backend.db.allPersons().watch(), builder: (context, snapshot) { if (snapshot.hasData) { return ListView.builder( itemCount: snapshot.data.length, itemBuilder: (context, index) { final person = snapshot.data[index]; return ListTile( title: Text('${person.lastName}, ${person.firstName}'), onTap: () => Navigator.pop(context, PerformanceModel( person: person, role: role, )), ); }, ); } else { return Container(); } }, ), ), ], ), floatingActionButton: FloatingActionButton( child: const Icon(Icons.add), onPressed: () async { final Person person = await Navigator.push( context, MaterialPageRoute( builder: (context) => PersonEditor(), fullscreenDialog: true, )); if (person != null) { Navigator.pop(context, person); } }, ), ); } }