mobile: Check server errors in editors

This commit is contained in:
Elias Projahn 2020-04-26 18:29:21 +02:00
parent 00c31296e5
commit 9d4554b67f
6 changed files with 247 additions and 91 deletions

View file

@ -17,6 +17,8 @@ class EnsembleEditor extends StatefulWidget {
class _EnsembleEditorState extends State<EnsembleEditor> {
final nameController = TextEditingController();
bool uploading = false;
@override
void initState() {
super.initState();
@ -34,18 +36,46 @@ class _EnsembleEditorState extends State<EnsembleEditor> {
appBar: AppBar(
title: Text('Ensemble'),
actions: <Widget>[
FlatButton(
child: Text('DONE'),
onPressed: () async {
final ensemble = Ensemble(
id: widget.ensemble?.id ?? generateId(),
name: nameController.text,
);
uploading
? Padding(
padding: const EdgeInsets.all(16.0),
child: Center(
child: SizedBox(
width: 24.0,
height: 24.0,
child: CircularProgressIndicator(
strokeWidth: 2.0,
),
),
),
)
: FlatButton(
child: Text('DONE'),
onPressed: () async {
setState(() {
uploading = true;
});
await backend.client.putEnsemble(ensemble);
Navigator.pop(context, ensemble);
},
)
final ensemble = Ensemble(
id: widget.ensemble?.id ?? generateId(),
name: nameController.text,
);
final success = await backend.client.putEnsemble(ensemble);
setState(() {
uploading = false;
});
if (success) {
Navigator.pop(context, ensemble);
} else {
Scaffold.of(context).showSnackBar(SnackBar(
content: Text('Failed to upload'),
));
}
},
),
],
),
body: ListView(