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Rename top level directories
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339
mobile/lib/screens/program.dart
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339
mobile/lib/screens/program.dart
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import 'dart:async';
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import 'package:flutter/material.dart';
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import '../backend.dart';
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import '../database.dart';
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import '../music_library.dart';
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import '../widgets/play_pause_button.dart';
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import '../widgets/recording_tile.dart';
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/// Data class to bundle information from the database on one track.
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class ProgramItem {
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/// ID of the recording.
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///
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/// We don't need the real recording, as the [RecordingTile] widget handles
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/// that for us. If the recording is the same one, as the one from the
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/// previous track, this will be null.
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final int recordingId;
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/// List of work parts contained in this track.
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///
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/// This will include the parts linked in the track as well as all parents of
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/// them, if there are gaps between them (i.e. some parts are missing).
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final List<Work> workParts;
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ProgramItem({
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this.recordingId,
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this.workParts,
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});
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}
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/// Widget displaying a [ProgramItem].
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class ProgramTile extends StatelessWidget {
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final ProgramItem item;
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final bool isPlaying;
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ProgramTile({
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this.item,
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this.isPlaying,
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});
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@override
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Widget build(BuildContext context) {
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return Row(
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children: <Widget>[
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Padding(
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padding: const EdgeInsets.all(4.0),
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child: isPlaying
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? const Icon(Icons.play_arrow)
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: SizedBox(
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width: 24.0,
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height: 24.0,
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),
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),
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Expanded(
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child: Padding(
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padding: const EdgeInsets.all(8.0),
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child: Column(
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crossAxisAlignment: CrossAxisAlignment.stretch,
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children: <Widget>[
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if (item.recordingId != null) ...[
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RecordingTile(
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recordingId: item.recordingId,
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),
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SizedBox(
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height: 8.0,
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),
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],
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Column(
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crossAxisAlignment: CrossAxisAlignment.start,
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children: <Widget>[
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for (final part in item.workParts)
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Padding(
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padding: const EdgeInsets.only(
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left: 8.0,
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),
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child: Text(
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part.title,
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style: TextStyle(
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fontStyle: FontStyle.italic,
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),
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),
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),
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],
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),
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],
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),
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),
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),
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],
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);
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}
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}
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class ProgramScreen extends StatefulWidget {
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@override
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_ProgramScreenState createState() => _ProgramScreenState();
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}
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class _ProgramScreenState extends State<ProgramScreen> {
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BackendState backend;
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StreamSubscription<bool> playerActiveSubscription;
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StreamSubscription<List<InternalTrack>> playlistSubscription;
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List<ProgramItem> items = [];
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StreamSubscription<double> positionSubscription;
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double position = 0.0;
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bool seeking = false;
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@override
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void didChangeDependencies() {
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super.didChangeDependencies();
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backend = Backend.of(context);
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if (playerActiveSubscription != null) {
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playerActiveSubscription.cancel();
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}
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// Close the program screen, if the player is no longer active.
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playerActiveSubscription = backend.player.active.listen((active) {
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if (!active) {
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Navigator.pop(context);
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}
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});
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if (playlistSubscription != null) {
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playlistSubscription.cancel();
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}
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playlistSubscription = backend.player.playlist.listen((playlist) {
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updateProgram(playlist);
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});
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if (positionSubscription != null) {
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positionSubscription.cancel();
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}
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positionSubscription = backend.player.normalizedPosition.listen((pos) {
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if (!seeking) {
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setState(() {
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position = pos;
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});
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}
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});
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}
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/// Go through the tracks of [playlist] and preprocess them for displaying.
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Future<void> updateProgram(List<InternalTrack> playlist) async {
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List<ProgramItem> newItems = [];
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// The following variables exist to adapt the resulting ProgramItem to its
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// predecessor.
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// If the previous recording was the same, we won't need to include the
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// recording data again.
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int lastRecordingId;
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// If the previous work was the same, we won't need to retrieve its parts
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// from the database again.
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int lastWorkId;
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// This will always contain the parts of the current work.
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List<Work> workParts = [];
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for (var i = 0; i < playlist.length; i++) {
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// The data that will be stored in the resulting ProgramItem.
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int newRecordingId;
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List<Work> newWorkParts = [];
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final track = playlist[i];
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final recordingId = track.track.recordingId;
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final partIds = track.track.partIds;
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// newRecordingId will be null, if the recording ID is the same. This
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// also means, that the work is the same, so workParts doesn't have to
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// be updated either.
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if (recordingId != lastRecordingId) {
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lastRecordingId = recordingId;
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newRecordingId = recordingId;
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final recording =
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await backend.db.recordingById(recordingId).getSingle();
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if (recording.work != lastWorkId) {
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workParts = await backend.db.workParts(recording.work).get();
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}
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lastWorkId = recording.work;
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}
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for (final partId in partIds) {
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newWorkParts.add(workParts[partId]);
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}
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newItems.add(ProgramItem(
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recordingId: newRecordingId,
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workParts: newWorkParts,
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));
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}
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// Check, whether we are still a part of the widget tree, because this
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// function might take some time.
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if (mounted) {
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setState(() {
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items = newItems;
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});
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}
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}
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@override
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Widget build(BuildContext context) {
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return Scaffold(
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appBar: AppBar(
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leading: IconButton(
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icon: const Icon(Icons.keyboard_arrow_down),
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onPressed: () => Navigator.pop(context),
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),
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title: Text('Program'),
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),
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body: StreamBuilder<int>(
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stream: backend.player.currentIndex,
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builder: (context, snapshot) {
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if (snapshot.hasData) {
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return ListView.builder(
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itemCount: items.length,
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itemBuilder: (context, index) {
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return InkWell(
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child: ProgramTile(
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item: items[index],
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isPlaying: index == snapshot?.data,
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),
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onTap: () {
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backend.player.skipTo(index);
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},
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);
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},
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);
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} else {
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return Container();
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}
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},
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),
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bottomNavigationBar: BottomAppBar(
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child: Column(
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mainAxisSize: MainAxisSize.min,
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children: <Widget>[
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Slider(
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value: position,
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onChangeStart: (_) {
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seeking = true;
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},
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onChangeEnd: (pos) {
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seeking = false;
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backend.player.seekTo(pos);
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},
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onChanged: (pos) {
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setState(() {
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position = pos;
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});
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},
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),
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Row(
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children: <Widget>[
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Padding(
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padding: const EdgeInsets.only(left: 24.0),
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child: StreamBuilder<Duration>(
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stream: backend.player.position,
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builder: (context, snapshot) {
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if (snapshot.hasData) {
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return DurationText(snapshot.data);
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} else {
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return Container();
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}
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},
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),
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),
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Spacer(),
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IconButton(
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icon: const Icon(Icons.skip_previous),
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onPressed: () {
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backend.player.skipToPrevious();
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},
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),
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PlayPauseButton(),
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IconButton(
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icon: const Icon(Icons.skip_next),
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onPressed: () {
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backend.player.skipToNext();
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},
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),
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Spacer(),
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Padding(
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padding: const EdgeInsets.only(right: 20.0),
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child: StreamBuilder<Duration>(
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stream: backend.player.duration,
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builder: (context, snapshot) {
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if (snapshot.hasData) {
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return DurationText(snapshot.data);
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} else {
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return Container();
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}
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},
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),
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),
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],
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),
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],
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),
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),
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);
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}
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@override
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void dispose() {
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super.dispose();
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playerActiveSubscription.cancel();
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playlistSubscription.cancel();
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positionSubscription.cancel();
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}
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}
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class DurationText extends StatelessWidget {
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final Duration duration;
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DurationText(this.duration);
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@override
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Widget build(BuildContext context) {
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final minutes = duration.inMinutes;
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final seconds = (duration - Duration(minutes: minutes)).inSeconds;
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final secondsString = seconds >= 10 ? seconds.toString() : '0$seconds';
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return Text('$minutes:$secondsString');
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}
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}
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