musicus/import/src/session.rs

91 lines
2.7 KiB
Rust

use crate::{disc, folder};
use crate::error::Result;
use futures_channel::oneshot;
use std::path::PathBuf;
use std::thread;
use std::sync::Arc;
/// Interface for importing audio tracks from a medium or folder.
pub struct ImportSession {
/// A string identifying the source as specific as possible across platforms and formats.
pub(super) source_id: String,
/// The tracks that are available on the source.
pub(super) tracks: Vec<ImportTrack>,
/// A closure that has to be called to copy the tracks if set.
pub(super) copy: Option<Box<dyn Fn() -> Result<()> + Send + Sync>>,
}
impl ImportSession {
/// Create a new import session for a audio CD.
pub async fn audio_cd() -> Result<Arc<Self>> {
let (sender, receiver) = oneshot::channel();
thread::spawn(move || {
let result = disc::new();
let _ = sender.send(result);
});
Ok(Arc::new(receiver.await??))
}
/// Create a new import session for a folder.
pub async fn folder(path: PathBuf) -> Result<Arc<Self>> {
let (sender, receiver) = oneshot::channel();
thread::spawn(move || {
let result = folder::new(path);
let _ = sender.send(result);
});
Ok(Arc::new(receiver.await??))
}
/// Get a string identifying the source as specific as possible across platforms and mediums.
pub fn source_id(&self) -> &str {
&self.source_id
}
/// Get the tracks that are available on the source.
pub fn tracks(&self) -> &[ImportTrack] {
&self.tracks
}
/// Copy the tracks to their advertised locations, if neccessary.
pub async fn copy(self: &Arc<Self>) -> Result<()> {
if self.copy.is_some() {
let clone = Arc::clone(self);
let (sender, receiver) = oneshot::channel();
thread::spawn(move || {
let copy = clone.copy.as_ref().unwrap();
sender.send(copy()).unwrap();
});
receiver.await?
} else {
Ok(())
}
}
}
/// A track on an import source.
#[derive(Clone, Debug)]
pub struct ImportTrack {
/// The track number.
pub number: u32,
/// A human readable identifier for the track. This will be used to present the track for
/// selection.
pub name: String,
/// The path to the file where the corresponding audio file is. This file is only required to
/// exist, once the import was successfully completed. This will not be the actual file within
/// the user's music library, but the temporary location from which it can be copied to the
/// music library.
pub path: PathBuf,
/// The track's duration in milliseconds.
pub duration: u64,
}