musicus/src/window.rs

313 lines
10 KiB
Rust

use std::{cell::RefCell, path::Path};
use adw::{prelude::*, subclass::prelude::*};
use anyhow::{anyhow, Result};
use gettextrs::gettext;
use gtk::{gio, glib, glib::clone};
use crate::{
config,
editor::tracks::TracksEditor,
empty_page::EmptyPage,
library::{Library, LibraryQuery},
library_manager::LibraryManager,
player::Player,
player_bar::PlayerBar,
playlist_page::PlaylistPage,
preferences_dialog::PreferencesDialog,
process_manager::ProcessManager,
search_page::SearchPage,
util,
welcome_page::WelcomePage,
};
mod imp {
use super::*;
#[derive(Debug, Default, gtk::CompositeTemplate)]
#[template(file = "data/ui/window.blp")]
pub struct Window {
pub library: RefCell<Option<Library>>,
pub player: Player,
pub process_manager: ProcessManager,
#[template_child]
pub toast_overlay: TemplateChild<adw::ToastOverlay>,
#[template_child]
pub stack: TemplateChild<gtk::Stack>,
#[template_child]
pub navigation_view: TemplateChild<adw::NavigationView>,
#[template_child]
pub player_bar_revealer: TemplateChild<gtk::Revealer>,
}
#[glib::object_subclass]
impl ObjectSubclass for Window {
const NAME: &'static str = "MusicusWindow";
type Type = super::Window;
type ParentType = adw::ApplicationWindow;
fn class_init(klass: &mut Self::Class) {
WelcomePage::static_type();
klass.bind_template();
klass.bind_template_instance_callbacks();
}
fn instance_init(obj: &glib::subclass::InitializingObject<Self>) {
obj.init_template();
}
}
impl ObjectImpl for Window {
fn constructed(&self) {
self.parent_constructed();
self.obj().load_window_state();
if config::PROFILE == "development" {
self.obj().add_css_class("devel");
}
let obj = self.obj().to_owned();
let import_action = gio::ActionEntry::builder("import")
.activate(move |_, _, _| {
if let Some(library) = &*obj.imp().library.borrow() {
let editor = TracksEditor::new(&obj.imp().navigation_view, library, None);
obj.imp().navigation_view.push(&editor);
}
})
.build();
let obj = self.obj().to_owned();
let library_action = gio::ActionEntry::builder("library")
.activate(move |_, _, _| {
if let Some(library) = &*obj.imp().library.borrow() {
let library_manager = LibraryManager::new(
&obj.imp().navigation_view,
library,
&obj.imp().process_manager,
);
obj.imp().navigation_view.push(&library_manager);
}
})
.build();
let obj = self.obj().to_owned();
let preferences_action = gio::ActionEntry::builder("preferences")
.activate(move |_, _, _| {
PreferencesDialog::show(&obj);
})
.build();
self.obj()
.add_action_entries([import_action, library_action, preferences_action]);
let player_bar = PlayerBar::new(&self.player);
self.player_bar_revealer.set_child(Some(&player_bar));
let playlist_page = PlaylistPage::new(&self.player);
self.stack.add_named(&playlist_page, Some("playlist"));
let stack = self.stack.get();
playlist_page.connect_close(clone!(
#[weak]
player_bar,
#[weak]
stack,
move |_| {
stack.set_visible_child_name("navigation");
player_bar.playlist_hidden();
}
));
player_bar.connect_show_playlist(clone!(
#[weak]
playlist_page,
#[weak]
stack,
move |_, show| {
if show {
playlist_page.scroll_to_current();
stack.set_visible_child_name("playlist");
} else {
stack.set_visible_child_name("navigation");
};
}
));
self.player
.bind_property("active", &self.player_bar_revealer.get(), "reveal-child")
.sync_create()
.build();
let obj = self.obj().to_owned();
self.player.connect_raise(move |_| obj.present());
let settings = gio::Settings::new(config::APP_ID);
let library_path = settings.string("library-path").to_string();
if !library_path.is_empty() {
if let Err(err) = self.obj().load_library(&library_path) {
util::error_toast("Failed to open music library", err, &self.toast_overlay);
}
}
}
}
impl WidgetImpl for Window {}
impl WindowImpl for Window {
fn close_request(&self) -> glib::signal::Propagation {
if self.process_manager.any_ongoing() {
let dialog = adw::AlertDialog::builder()
.heading(&gettext("Close window?"))
.body(&gettext(
"There are ongoing processes that will be canceled.",
))
.build();
dialog.add_responses(&[
("cancel", &gettext("Keep open")),
("close", &gettext("Close window")),
]);
dialog.set_response_appearance("close", adw::ResponseAppearance::Destructive);
dialog.set_close_response("cancel");
dialog.set_default_response(Some("cancel"));
let obj = self.obj().to_owned();
glib::spawn_future_local(async move {
if dialog.choose_future(&obj).await == "close" {
obj.destroy();
}
});
glib::signal::Propagation::Stop
} else {
if let Err(err) = self.obj().save_window_state() {
log::warn!("Failed to save window state: {err:?}");
}
glib::signal::Propagation::Proceed
}
}
}
impl ApplicationWindowImpl for Window {}
impl AdwApplicationWindowImpl for Window {}
}
glib::wrapper! {
pub struct Window(ObjectSubclass<imp::Window>)
@extends gtk::Widget, gtk::Window, gtk::ApplicationWindow, adw::ApplicationWindow,
@implements gio::ActionGroup, gio::ActionMap;
}
#[gtk::template_callbacks]
impl Window {
pub fn new<P: IsA<gtk::Application>>(application: &P) -> Self {
glib::Object::builder()
.property("application", application)
.build()
}
pub fn load_window_state(&self) {
let settings = gio::Settings::new(config::APP_ID);
self.set_default_size(settings.int("window-width"), settings.int("window-height"));
self.set_property("maximized", settings.boolean("is-maximized"));
}
pub fn save_window_state(&self) -> Result<(), glib::BoolError> {
let settings = gio::Settings::new(config::APP_ID);
let size = self.default_size();
settings.set_int("window-width", size.0)?;
settings.set_int("window-height", size.1)?;
settings.set_boolean("is-maximized", self.is_maximized())?;
Ok(())
}
#[template_callback]
pub fn set_library_folder(&self, folder: &gio::File) {
let path = folder.path().unwrap();
match self.load_library(&path) {
Ok(_) => {
if let Err(err) = self.save_library_path(path) {
util::error_toast(
"Failed to save library folder",
err,
&self.imp().toast_overlay,
);
}
}
Err(err) => {
util::error_toast(
"Failed to open music library",
err,
&self.imp().toast_overlay,
);
}
}
}
fn load_library(&self, path: impl AsRef<Path>) -> Result<()> {
let library = Library::new(path)?;
library.connect_changed(clone!(
#[weak(rename_to = obj)]
self,
move |_| obj.reset_view()
));
self.imp().player.set_library(&library);
let is_empty = library.is_empty()?;
self.imp().library.replace(Some(library));
if is_empty {
let navigation = self.imp().navigation_view.get();
let empty_page = EmptyPage::new(
self.imp().library.borrow().as_ref().unwrap(),
&self.imp().process_manager,
);
empty_page.connect_ready(clone!(
#[weak(rename_to = obj)]
self,
move |_| {
obj.reset_view();
}
));
navigation.replace(&[empty_page.into()]);
} else {
self.reset_view();
}
Ok(())
}
fn save_library_path(&self, path: impl AsRef<Path>) -> Result<()> {
let settings = gio::Settings::new(config::APP_ID);
settings.set_string(
"library-path",
path.as_ref()
.to_str()
.ok_or_else(|| anyhow!("Failed to convert path to string"))?,
)?;
Ok(())
}
fn reset_view(&self) {
let navigation = self.imp().navigation_view.get();
navigation.replace(&[SearchPage::new(
&self.imp().toast_overlay,
&navigation,
self.imp().library.borrow().as_ref().unwrap(),
&self.imp().player,
LibraryQuery::default(),
)
.into()]);
}
}