Import medium from preview screen

This commit is contained in:
Elias Projahn 2021-04-08 19:56:25 +02:00
parent bd2d7baee0
commit a91eb178c7
3 changed files with 71 additions and 32 deletions

View file

@ -131,38 +131,18 @@ impl Screen<Arc<ImportSession>, Medium> for MediumEditor {
}
impl MediumEditor {
/// Save the medium and possibly upload it to the server.
/// Create the medium and, if necessary, upload it to the server.
async fn save(&self) -> Result<Medium> {
let name = self.name_entry.get_text().to_string();
// Create a new directory in the music library path for the imported medium.
let mut path = self.handle.backend.get_music_library_path().unwrap().clone();
path.push(&name);
std::fs::create_dir(&path)?;
// Convert the track set data to real track sets.
let mut tracks = Vec::new();
let import_tracks = self.session.tracks();
for track_set_data in &*self.track_sets.borrow() {
for track_data in &track_set_data.tracks {
// Copy the corresponding audio file to the music library.
let import_track = &import_tracks[track_data.track_source];
let mut track_path = path.clone();
track_path.push(import_track.path.file_name().unwrap());
std::fs::copy(&import_track.path, &track_path)?;
// Create the real track.
let track = Track {
recording: track_set_data.recording.clone(),
work_parts: track_data.work_parts.clone(),
path: track_path.to_str().unwrap().to_owned(),
path: String::new(),
};
tracks.push(track);
@ -181,12 +161,9 @@ impl MediumEditor {
self.handle.backend.cl().post_medium(&medium).await?;
}
self.handle.backend
.db()
.update_medium(medium.clone())
.await?;
self.handle.backend.library_changed();
// The medium is not added to the database, because the track paths are not known until the
// medium is actually imported into the music library. This step will be handled by the
// medium preview dialog.
Ok(medium)
}