Revert merging of server and client repository

This commit is contained in:
Elias Projahn 2021-01-16 16:15:08 +01:00
parent 2b9cff885b
commit 8c3c439409
147 changed files with 53 additions and 2113 deletions

297
src/database/works.rs Normal file
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@ -0,0 +1,297 @@
use super::generate_id;
use super::schema::{instrumentations, work_parts, work_sections, works};
use super::{Database, Instrument, Person};
use anyhow::{anyhow, Error, Result};
use diesel::prelude::*;
use diesel::{Insertable, Queryable};
use serde::{Deserialize, Serialize};
use std::convert::TryInto;
/// Table row data for a work.
#[derive(Insertable, Queryable, Debug, Clone)]
#[table_name = "works"]
struct WorkRow {
pub id: String,
pub composer: String,
pub title: String,
}
impl From<Work> for WorkRow {
fn from(work: Work) -> Self {
WorkRow {
id: work.id,
composer: work.composer.id,
title: work.title,
}
}
}
/// Definition that a work uses an instrument.
#[derive(Insertable, Queryable, Debug, Clone)]
#[table_name = "instrumentations"]
struct InstrumentationRow {
pub id: i64,
pub work: String,
pub instrument: String,
}
/// Table row data for a work part.
#[derive(Insertable, Queryable, Debug, Clone)]
#[table_name = "work_parts"]
struct WorkPartRow {
pub id: i64,
pub work: String,
pub part_index: i64,
pub title: String,
pub composer: Option<String>,
}
/// Table row data for a work section.
#[derive(Insertable, Queryable, Debug, Clone)]
#[table_name = "work_sections"]
struct WorkSectionRow {
pub id: i64,
pub work: String,
pub title: String,
pub before_index: i64,
}
/// A concrete work part that can be recorded.
#[derive(Serialize, Deserialize, Debug, Clone)]
#[serde(rename_all = "camelCase")]
pub struct WorkPart {
pub title: String,
pub composer: Option<Person>,
}
/// A heading between work parts.
#[derive(Serialize, Deserialize, Debug, Clone)]
#[serde(rename_all = "camelCase")]
pub struct WorkSection {
pub title: String,
pub before_index: usize,
}
/// A specific work by a composer.
#[derive(Serialize, Deserialize, Debug, Clone)]
#[serde(rename_all = "camelCase")]
pub struct Work {
pub id: String,
pub title: String,
pub composer: Person,
pub instruments: Vec<Instrument>,
pub parts: Vec<WorkPart>,
pub sections: Vec<WorkSection>,
}
impl Work {
/// Initialize a new work with a composer.
pub fn new(composer: Person) -> Self {
Self {
id: generate_id(),
title: String::new(),
composer,
instruments: Vec::new(),
parts: Vec::new(),
sections: Vec::new(),
}
}
/// Get a string including the composer and title of the work.
// TODO: Replace with impl Display.
pub fn get_title(&self) -> String {
format!("{}: {}", self.composer.name_fl(), self.title)
}
}
impl Database {
/// Update an existing work or insert a new one.
// TODO: Think about also inserting related items.
pub fn update_work(&self, work: Work) -> Result<()> {
self.defer_foreign_keys()?;
self.connection.transaction::<(), Error, _>(|| {
let work_id = &work.id;
self.delete_work(work_id)?;
// Add associated items from the server, if they don't already exist.
if self.get_person(&work.composer.id)?.is_none() {
self.update_person(work.composer.clone())?;
}
for instrument in &work.instruments {
if self.get_instrument(&instrument.id)?.is_none() {
self.update_instrument(instrument.clone())?;
}
}
for part in &work.parts {
if let Some(person) = &part.composer {
if self.get_person(&person.id)?.is_none() {
self.update_person(person.clone())?;
}
}
}
// Add the actual work.
let row: WorkRow = work.clone().into();
diesel::insert_into(works::table)
.values(row)
.execute(&self.connection)?;
match work {
Work {
instruments,
parts,
sections,
..
} => {
for instrument in instruments {
let row = InstrumentationRow {
id: rand::random(),
work: work_id.to_string(),
instrument: instrument.id,
};
diesel::insert_into(instrumentations::table)
.values(row)
.execute(&self.connection)?;
}
for (index, part) in parts.into_iter().enumerate() {
let row = WorkPartRow {
id: rand::random(),
work: work_id.to_string(),
part_index: index.try_into()?,
title: part.title,
composer: part.composer.map(|person| person.id),
};
diesel::insert_into(work_parts::table)
.values(row)
.execute(&self.connection)?;
}
for section in sections {
let row = WorkSectionRow {
id: rand::random(),
work: work_id.to_string(),
title: section.title,
before_index: section.before_index.try_into()?,
};
diesel::insert_into(work_sections::table)
.values(row)
.execute(&self.connection)?;
}
}
}
Ok(())
})?;
Ok(())
}
/// Get an existing work.
pub fn get_work(&self, id: &str) -> Result<Option<Work>> {
let row = works::table
.filter(works::id.eq(id))
.load::<WorkRow>(&self.connection)?
.first()
.cloned();
let work = match row {
Some(row) => Some(self.get_work_data(row)?),
None => None,
};
Ok(work)
}
/// Retrieve all available information on a work from related tables.
fn get_work_data(&self, row: WorkRow) -> Result<Work> {
let mut instruments: Vec<Instrument> = Vec::new();
let instrumentations = instrumentations::table
.filter(instrumentations::work.eq(&row.id))
.load::<InstrumentationRow>(&self.connection)?;
for instrumentation in instrumentations {
let id = &instrumentation.instrument;
instruments.push(
self.get_instrument(id)?
.ok_or(anyhow!("No instrument with ID: {}", id))?,
);
}
let mut parts: Vec<WorkPart> = Vec::new();
let part_rows = work_parts::table
.filter(work_parts::work.eq(&row.id))
.load::<WorkPartRow>(&self.connection)?;
for part_row in part_rows {
parts.push(WorkPart {
title: part_row.title,
composer: match part_row.composer {
Some(composer) => Some(
self.get_person(&composer)?
.ok_or(anyhow!("No person with ID: {}", composer))?,
),
None => None,
},
});
}
let mut sections: Vec<WorkSection> = Vec::new();
let section_rows = work_sections::table
.filter(work_sections::work.eq(&row.id))
.load::<WorkSectionRow>(&self.connection)?;
for section_row in section_rows {
sections.push(WorkSection {
title: section_row.title,
before_index: section_row.before_index.try_into()?,
});
}
let person_id = &row.composer;
let person = self
.get_person(person_id)?
.ok_or(anyhow!("Person doesn't exist: {}", person_id))?;
Ok(Work {
id: row.id,
composer: person,
title: row.title,
instruments,
parts,
sections,
})
}
/// Delete an existing work. This will fail if there are still other tables that relate to
/// this work except for the things that are part of the information on the work it
pub fn delete_work(&self, id: &str) -> Result<()> {
diesel::delete(works::table.filter(works::id.eq(id))).execute(&self.connection)?;
Ok(())
}
/// Get all existing works by a composer and related information from other tables.
pub fn get_works(&self, composer_id: &str) -> Result<Vec<Work>> {
let mut works: Vec<Work> = Vec::new();
let rows = works::table
.filter(works::composer.eq(composer_id))
.load::<WorkRow>(&self.connection)?;
for row in rows {
works.push(self.get_work_data(row)?);
}
Ok(works)
}
}