Add user preferences for random playback

This commit is contained in:
Elias Projahn 2022-04-08 19:59:49 +02:00
parent 3ae5727f39
commit 5c64bdef7e
14 changed files with 402 additions and 156 deletions

View file

@ -1,7 +1,11 @@
use gio::traits::SettingsExt;
use log::warn;
use musicus_database::Database;
use std::cell::RefCell;
use std::path::PathBuf;
use std::rc::Rc;
use std::{
cell::{Cell, RefCell},
path::PathBuf,
rc::Rc,
};
use tokio::sync::{broadcast, broadcast::Sender};
pub use musicus_database as db;
@ -55,6 +59,12 @@ pub struct Backend {
/// The player handling playlist and playback. This can be assumed to exist, when the state is
/// set to BackendState::Ready.
player: RefCell<Option<Rc<Player>>>,
/// Whether to keep playing random tracks after the playlist ends.
keep_playing: Cell<bool>,
/// Whether to choose full recordings for random playback.
play_full_recordings: Cell<bool>,
}
impl Backend {
@ -73,6 +83,8 @@ impl Backend {
library_updated_sender,
database: RefCell::new(None),
player: RefCell::new(None),
keep_playing: Cell::new(false),
play_full_recordings: Cell::new(true),
}
}
@ -83,8 +95,12 @@ impl Backend {
/// Initialize the backend. A state callback should already have been registered using
/// [`set_state_cb()`] to react to the result.
pub fn init(&self) -> Result<()> {
self.init_library()?;
pub fn init(self: Rc<Self>) -> Result<()> {
self.keep_playing.set(self.settings.boolean("keep-playing"));
self.play_full_recordings
.set(self.settings.boolean("play-full-recordings"));
Rc::clone(&self).init_library()?;
match self.get_music_library_path() {
None => self.set_state(BackendState::NoMusicLibrary),
@ -94,12 +110,68 @@ impl Backend {
Ok(())
}
/// Whether to keep playing random tracks after the playlist ends.
pub fn keep_playing(&self) -> bool {
self.keep_playing.get()
}
/// Set whether to keep playing random tracks after the playlist ends.
pub fn set_keep_playing(self: Rc<Self>, keep_playing: bool) {
if let Err(err) = self.settings.set_boolean("keep-playing", keep_playing) {
warn!(
"The preference \"keep-playing\" could not be saved using GSettings. It will most \
likely not be available at the next startup. Error message: {}",
err
);
}
self.keep_playing.set(keep_playing);
self.update_track_generator();
}
/// Whether to choose full recordings for random playback.
pub fn play_full_recordings(&self) -> bool {
self.play_full_recordings.get()
}
/// Set whether to choose full recordings for random playback.
pub fn set_play_full_recordings(self: Rc<Self>, play_full_recordings: bool) {
if let Err(err) = self
.settings
.set_boolean("play-full-recordings", play_full_recordings)
{
warn!(
"The preference \"play-full-recordings\" could not be saved using GSettings. It \
will most likely not be available at the next startup. Error message: {}",
err
);
}
self.play_full_recordings.set(play_full_recordings);
self.update_track_generator();
}
/// Set the current state and notify the user interface.
fn set_state(&self, state: BackendState) {
if let Some(cb) = &*self.state_cb.borrow() {
cb(state);
}
}
/// Apply the current track generation settings.
fn update_track_generator(self: Rc<Self>) {
if let Some(player) = self.get_player() {
if self.keep_playing() {
if self.play_full_recordings() {
player.set_track_generator(Some(RandomRecordingGenerator::new(self)));
} else {
player.set_track_generator(Some(RandomTrackGenerator::new(self)));
}
} else {
player.set_track_generator(None::<RandomRecordingGenerator>);
}
}
}
}
impl Default for Backend {

View file

@ -1,6 +1,5 @@
use crate::{Backend, BackendState, Player, Result};
use gio::prelude::*;
use glib::clone;
use log::warn;
use musicus_database::Database;
use std::path::PathBuf;
@ -8,7 +7,7 @@ use std::rc::Rc;
impl Backend {
/// Initialize the music library if it is set in the settings.
pub(super) fn init_library(&self) -> Result<()> {
pub(super) fn init_library(self: Rc<Self>) -> Result<()> {
let path = self.settings.string("music-library-path");
if !path.is_empty() {
self.set_music_library_path_priv(PathBuf::from(path.to_string()))?;
@ -18,7 +17,7 @@ impl Backend {
}
/// Set the path to the music library folder and connect to the database.
pub fn set_music_library_path(&self, path: PathBuf) -> Result<()> {
pub fn set_music_library_path(self: Rc<Self>, path: PathBuf) -> Result<()> {
if let Err(err) = self
.settings
.set_string("music-library-path", path.to_str().unwrap())
@ -34,7 +33,7 @@ impl Backend {
}
/// Set the path to the music library folder and and connect to the database.
pub fn set_music_library_path_priv(&self, path: PathBuf) -> Result<()> {
pub fn set_music_library_path_priv(self: Rc<Self>, path: PathBuf) -> Result<()> {
self.set_state(BackendState::Loading);
self.music_library_path.replace(Some(path.clone()));
@ -46,14 +45,10 @@ impl Backend {
self.database.replace(Some(Rc::clone(&database)));
let player = Player::new(path);
// Keep adding random tracks in case the playlist ends.
player.set_generate_next_track_cb(clone!(@weak database => @default-panic, move || {
database.random_track().unwrap()
}));
self.player.replace(Some(player));
Rc::clone(&self).update_track_generator();
self.set_state(BackendState::Ready);
Ok(())

View file

@ -1,4 +1,4 @@
use crate::{Error, Result};
use crate::{Backend, Error, Result};
use glib::clone;
use gstreamer_player::prelude::*;
use musicus_database::Track;
@ -17,7 +17,7 @@ pub struct Player {
current_track: Cell<Option<usize>>,
playing: Cell<bool>,
duration: Cell<u64>,
generate_next_track_cb: RefCell<Option<Box<dyn Fn() -> Track>>>,
track_generator: RefCell<Option<Box<dyn TrackGenerator>>>,
playlist_cbs: RefCell<Vec<Box<dyn Fn(Vec<Track>)>>>,
track_cbs: RefCell<Vec<Box<dyn Fn(usize)>>>,
duration_cbs: RefCell<Vec<Box<dyn Fn(u64)>>>,
@ -45,7 +45,7 @@ impl Player {
current_track: Cell::new(None),
playing: Cell::new(false),
duration: Cell::new(0),
generate_next_track_cb: RefCell::new(None),
track_generator: RefCell::new(None),
playlist_cbs: RefCell::new(Vec::new()),
track_cbs: RefCell::new(Vec::new()),
duration_cbs: RefCell::new(Vec::new()),
@ -146,8 +146,11 @@ impl Player {
result
}
pub fn set_generate_next_track_cb<F: Fn() -> Track + 'static>(&self, cb: F) {
self.generate_next_track_cb.replace(Some(Box::new(cb)));
pub fn set_track_generator<G: TrackGenerator + 'static>(&self, generator: Option<G>) {
self.track_generator.replace(match generator {
Some(generator) => Some(Box::new(generator)),
None => None,
});
}
pub fn add_playlist_cb<F: Fn(Vec<Track>) + 'static>(&self, cb: F) {
@ -190,12 +193,17 @@ impl Player {
self.playing.get()
}
pub fn add_item(&self, item: Track) -> Result<()> {
/// Add some items to the playlist.
pub fn add_items(&self, mut items: Vec<Track>) -> Result<()> {
if items.is_empty() {
return Ok(())
}
let was_empty = {
let mut playlist = self.playlist.borrow_mut();
let was_empty = playlist.is_empty();
playlist.push(item);
playlist.append(&mut items);
was_empty
};
@ -282,8 +290,8 @@ impl Player {
}
pub fn has_next(&self) -> bool {
if self.generate_next_track_cb.borrow().is_some() {
true
if let Some(generator) = &*self.track_generator.borrow() {
generator.has_next()
} else if let Some(current_track) = self.current_track.get() {
let playlist = self.playlist.borrow();
current_track + 1 < playlist.len()
@ -294,13 +302,19 @@ impl Player {
pub fn next(&self) -> Result<()> {
let current_track = self.current_track.get();
let cb = self.generate_next_track_cb.borrow();
let generator = self.track_generator.borrow();
if let Some(current_track) = current_track {
if current_track + 1 >= self.playlist.borrow().len() {
if let Some(cb) = &*cb {
let new_track = cb();
self.add_item(new_track)?;
if let Some(generator) = &*generator {
let items = generator.next();
if !items.is_empty() {
self.add_items(items)?;
} else {
return Err(Error::Other(String::from(
"Track generator failed to generate next track.",
)));
}
} else {
return Err(Error::Other(String::from("No existing next track.")));
}
@ -309,9 +323,15 @@ impl Player {
self.set_track(current_track + 1)?;
Ok(())
} else if let Some(cb) = &*cb {
let new_track = cb();
self.add_item(new_track)?;
} else if let Some(generator) = &*generator {
let items = generator.next();
if !items.is_empty() {
self.add_items(items)?;
} else {
return Err(Error::Other(String::from(
"Track generator failed to generate next track.",
)));
}
Ok(())
} else {
@ -406,3 +426,58 @@ impl Player {
self.mpris.set_can_play(false);
}
}
/// Generator for new tracks to be appended to the playlist.
pub trait TrackGenerator {
/// Whether the generator will provide a next track if asked.
fn has_next(&self) -> bool;
/// Provide the next track.
///
/// This function should always return at least one track in a state where
/// `has_next()` returns `true`.
fn next(&self) -> Vec<Track>;
}
/// A track generator that generates one random track per call.
pub struct RandomTrackGenerator {
backend: Rc<Backend>,
}
impl RandomTrackGenerator {
pub fn new(backend: Rc<Backend>) -> Self {
Self { backend }
}
}
impl TrackGenerator for RandomTrackGenerator {
fn has_next(&self) -> bool {
true
}
fn next(&self) -> Vec<Track> {
vec![self.backend.db().random_track().unwrap()]
}
}
/// A track generator that returns the tracks of one random recording per call.
pub struct RandomRecordingGenerator {
backend: Rc<Backend>,
}
impl RandomRecordingGenerator {
pub fn new(backend: Rc<Backend>) -> Self {
Self { backend }
}
}
impl TrackGenerator for RandomRecordingGenerator {
fn has_next(&self) -> bool {
true
}
fn next(&self) -> Vec<Track> {
let recording = self.backend.db().random_recording().unwrap();
self.backend.db().get_tracks(&recording.id).unwrap()
}
}